Mankind constantly analyzes radio waves from outer space in the search for extraterrestrial intelligence. Since this analysis started, almost all of the signal sources have been identified. 37 signals, however, remain unexplained.
As intriguing as the quote above, it has been the capacity of a small company calledto throw uncountable meteors over common sense on design, business, and tech, since the late '90s.
The first meteor was probably the document that marks the rise of the company. Its manifesto. Written in 1999 and having 37 micro-texts which, even after two decades, keep all their freshness.
Grow a company doing better, not more.
The contempt for everything that can take the focus away from the true spirit of the web is wide open in the phrase that opens the manifesto: The web should empower, not frustrate. A few paragraphs later,reinforces how effectless would be the design industry judgment on the final work produced by the company. The means would never shine more than the end. Useful and easy to use.
Companies wish to grow. To grow, companies figure out how to deliver more value. In a large number of cases, delivering more value becomes delivering more services. Stating, the company elegantly curbs the temptation to grow doing more instead of doing better.
We think companies that claim they can do everything actually excel at nothing.
Sense over appearance.
Technology powers our notion of newness. Newness boosts the desire to be up-to-date. And the desire to be up-to-date can misguide important decisions.discards decisions based on a vague it’s so cool! or on everyone else is doing! Some paragraphs ahead and, on , we find the following statement:
Trends are temporary. Don't just do something because everyone else is doing it – do something because it makes sense.
Usability is secondary.
Someone could say it’s sacrilege not to consider usability as the most important factor in a website.remember us that before to be usable, the website needs to be useful.
Usability is always secondary. It's never the most important thing about an experience. I will accept poor usability if I get what I need, if the total experience is great. I will reject perfect usability if I am not rewarded with a useful, engaging experience.
An always heard premise is: user doesn’t read. By the way, Don’t Make Me Think dedicates a whole paragraph in its second chapter to clarify How we really use the web:
What users actually do most of the time (if we’re lucky) is glance at each new page, scan some of the text, and click on the first link that catches their interest or vaguely resembles the thing they’re looking for. There are usually parts of the page that they don’t even look at.
Would users navigate the web that frenetically or is that a consequence of zero interest for a disappointing copy?suggests the following reflection: Would you read it if you didn't write it? A lot of companies believe it’s good if it looks good, and commit the sin of not taking good care of their copywriting. Seduce, entice, entertain. Copy righting.
Like its manifesto, a lot of other audaciouswould be launched in the following years. What all of them have in common seems to be intimately connected with the name of the company, 37signals. Identify signals amid the infinite amount of noise around us.